
Flash,Photoshop,Air,Flex,Illustrator, AfterEffect,Adobe Technologies

Posted by Rn@ At 8:18 PM
Labels: Adobe Air, Adobe Flex

04/17/2008 This update contains fixes for critical vulnerabilities identified in Security Bulletin APSB08-11 Flash Player update available to address security vulnerabilities. The update replaces the Debug and Release versions of Flash Player 9 browser plugins, standalone players, and Test Movie players. All users should apply this update.
Download the Adobe Flash Player 9 Update from Flash Player downloads. For instructions on how to update Flash Professional 9 or Flash Basic 9, please go to this technote.
2/25/2008 The Adobe AIR™ Update for Flash CS3 Professional enables you to deliver your rich interactive experiences to the desktop. Adobe AIR, a new cross-operating system runtime allows you to leverage local desktop resources and data to deliver even more personal, engaging experiences. What’s more impressive is you can use the exact same skills you use today to deliver to the Adobe Flash Player. With the introduction of the Adobe AIR Update for Flash CS3 Professional, your content can reach audiences across more devices – web, mobile and now the desktop - in the most powerful and engaging ways.
IMPORTANT: Adobe Flash Player Update for Flash CS3 Professional (9.0.2) must be installed prior to the AIR Update for Flash CS3.
Download the Adobe AIR runtime: http://get.adobe.com/air/.
Once the Adobe AIR runtime has been installed, download the Adobe AIR Update for Flash CS3 Professional:
NOTE: Follow these update instructions if you have previously installed a pre-release version of the Adobe AIR update for Flash CS3 Professional.
12/12/2007 Adobe Flash CS3 Professional (9.0.2) delivers support for the latest update of Adobe Flash Player 9. This update includes a new Video Playback component supporting H.264, support for Flash Lite 3 Update for Flash CS3 Professional, and all Debug and Release versions of this new Adobe Flash Player. For users of Flash CS3 Professional, this update will also be available via Adobe Update Manager in Flash CS3 Professional.
Download the Adobe Flash Player Update for Flash CS3 Professional (9.0.2):

Posted by Rn@ At 8:14 PM
Labels: Adobe Air, Adobe Flash

Download the Adobe AIR runtime at the following link:
Once the runtime has been installed, download the Adobe AIR extension for Dreamweaver CS3 at the following link:
The Adobe AIR extension for Dreamweaver is provided in the MXP format, and can be installed using the Adobe Extension Manager (which is installed with Dreamweaver CS3). Important: Please use the Extension Manager to remove any previously installed version of this extension before installing.
To install, you can either:


A script is a series of commands that tells Photoshop to perform one or more tasks. Adobe Photoshop CS3 supports scripts written in AppleScript, JavaScript or VBScript. Sample scripts are included in the Adobe Photoshop CS3 installer and get installed with the product. The latest available scripting documentation is provided below:
The following reference and scripting guides are available to assist you with development for Adobe® Photoshop® CS2 software:

Posted by Rn@ At 8:01 PM
Labels: Adobe Photoshop

All shipping plug-ins are using the bundle method. You see one file that looks like a plug-in but it is actually a bundle with all the parts inside. See the section below Bundling Plug-Ins.
Two new plug-in types for this version
3D support
File Format plug-ins can now open multi-layered files.
Smart filters for non-destructive editing. See Dissolve example.
Download the Photoshop CS3 SDK*

Posted by Rn@ At 8:00 PM
Labels: Adobe Photoshop

With user experience expectations on the rise, developers increasingly are looking for ways to bring the rich experience of a desktop application to the web. This article is about developing dynamic graphical user interfaces (GUIs) that mold themselves intelligently to the size of the screen to meet users' expectations.
A liquid is a collection of molecules that move about each other freely and tend not to separate. In web development circles, "liquid" mostly refers to a web page whose design intuitively moves about freely to fit a web browser window of any width and still looks as the designer intended. This is in contrast to fixed-width web pages, which are designed to fit a predetermined width and normally fill the remaining space, if any, with a solid or tiled background. While all the rage at one point, liquid pages today have mostly been abandoned for fixed-width pages. I can only speculate as to why liquid pages became unfashionable.
Regardless of the demise of liquid web pages, users still expect their desktop applications to have liquid interfaces—and the better ones do. When you open up an application and resize it, you expect that it will repaint itself to accommodate the new size while still providing a usable interface.
To illustrate liquid GUIs, Figure 1 shows two screen captures of the Gaim instant messenger window. You can see how Gaim resizes the GUI controls intelligently to fit the size of the window. Users have grown accustomed to this type of intelligent design in desktop applications. More and more such applications are making their way to the web, increasing user expectations every day. People want rich Internet applications that look and feel like their desktop counterparts.

Figure 1. Gaim instant messenger window shown at two different sizes.
In this tutorial I'll explore an underutilized property of the Stage object in Flash to create a liquid application interface. In the sample application I am going to create a typical image gallery that you might see on a website—well, maybe not typical because this one will kick ass! This version of the gallery will open up in a new window and behave more like a desktop application.
The gallery will contain three main sections: header, body, and footer. The header will contain the title of the application as well as some buttons for user preferences. The buttons will enable the user to switch back and forth between actual size images and best-fit images. The body will contain the image chosen for viewing by the user. Finally, the footer will contain an array of thumbnail images representing each of the full images available to the user for viewing. So far, this is nothing you haven't either seen or implemented already.

Figure 2. Example of a non-scaling application inside a resizable window
You'll notice that this gallery is in a non-resizable window. This is typical for Flash-based pop-up windows because, if the browser window is scaled to a size not respectful of the original aspect ratio, the SWF becomes distorted (see Figure 3).

Figure 3. Example of an application set to match the width and height of a browser window
This version is just unacceptable. The first version might disappoint users who have large monitors because they cannot make the window any bigger than it is. A user with a 1600 x 1200 or larger desktop might be a bit annoyed to see such small images. On the other hand, they would probably be less impressed with a window that scales to any size and distorts the proportions of the graphics.
Now look at Figure 4. This is what I'm talking about! Finally, an application that provides desktop-like behavior as it intelligently scales to accommodate any size browser window. Users will quickly forget that they are using a web-based application as they resize it to fit their needs.

Figure 4. Example of an application which properly scales to fit the browser window
In order to make the most of this article, you need the following software and files:
Understanding of ActionScript 3.0 and its syntax.

Posted by Rn@ At 7:50 PM
Labels: Adobe Flash

A script is a series of commands that tells Illustrator to perform one or more tasks. Adobe Illustrator CS3 supports scripts written in AppleScript, JavaScript or VBScript. Sample scripts are included in the Adobe Illustrator CS3 installer and get installed with the product. The latest available scripting documentation is provided below:
The FlashPanel sample for Adobe Illustrator CS3 shows how to script Illustrator from Flash using ScriptUI's FlashPlayer control. The sample illustrates how rich user interfaces created by Flash authoring tools such as Adobe Flex Builder 2 can interact with Illustrator's scripting object model.

Posted by Rn@ At 7:42 PM
Labels: Adobe Illustrator

In these two short videos from the Migrating From FreeHand to Illustrator series, Adobe® Illustrator® expert Mordy Golding gives you the basis for an easy transition from FreeHand® to Illustrator. In these short video tutorials, you’ll learn about:
To follow along with these tutorials, download the gettingstarted.zip file.
Get to know your way around Illustrator. Learn the key differences between the FreeHand and Illustrator interfaces, and learn how to access and manipulate the various panels that make up the Illustrator workspace.
Watch the video (9:24 minutes)
Learn how colors are treated differently in FreeHand and Illustrator. While FreeHand allows you to apply both CMYK and RGB color modes to objects on the same artboard, Illustrator requires you to choose one color model. See how to handle FreeHand documents that contain multiple color models when you open them in Illustrator.
Watch the video (3:20 minutes)
For more information about Migrating from FreeHand to Illustrator, check out the following resources:

Posted by Rn@ At 7:39 PM

The Adobe Illustrator CS3 SDK provides the API, samples, tools and documentation for writing C++ based plug-ins for Adobe Illustrator CS3.
You must use Xcode 2.4.1 to develop plug-ins for Illustrator CS3 on the Macintosh. CodeWarrior is no longer supported.
You must use Visual C++ 2005 to develop plug-ins for Illustrator CS3 on Windows.
Improved reference documentation for the API is provided.
New reference documentation on API changes made between Illustrator CS2 and Illustrator CS3 is provided.
Document Presets (see AINewDocumentPreset), Crop Area (see AICropAreaSuite), Isolation Mode (see AIIsolationModeSuite) and Color Harmony (see AIColorHarmonySuite).
Provides step-by-step instructions for getting started using the Illustrator CS3 SDK to develop plug-ins for Illustrator. Describes sample plug-ins provided with the SDK.
Describes how to set up your development environment and port existing code to Illustrator CS3. Details changes in the API and other aspects of the SDK since the prior release.
Describes, and provides recipes for using, the Illustrator CS3 ATE API, with references to sample code and the API Reference. Provides a table, mapping functions from the legacy text API to the text API provided in Illustrator CS and later.
Templates for Xcode and Visual C++ were created to ease the creation of Illustrator plug-ins that are structured like an SDK sample. For details on how to use these templates, see the "Using the plug-in project templates" section in "Adobe Illustrator CS3 Getting Started Guide".
The samples were ported to Xcode 2.4.1 and Visual C++ 2005. Substantial improvements were made, notably:

Posted by Rn@ At 7:37 PM
Labels: Adobe Illustrator
| “ | From the creation of the popular Digital Velvia (DV) action, Velvia Vision™ has evolved. It is a new Photoshop plug-in designed to enhance color and tone in your photographs. It provides a 200% range of error-free color intensity as well as smart algorithms to increase contrast, create moods and expand tonal range. With this new tool, photographers can preview settings and tweak intensity results for maximum control over their work. Another feature unique to this plugin, is that you can save and load your own Velvia Vision profiles. Velvia Vision main features: * Simple and intuitive graphical interface. * 200% range of error-free color enhancement intensity slider. (-100 to 100%) * Smart Contrast enhances tonal range whenever needed without clipping important highlight and shadow information. * Smart Color Correction provides natural colors by editing color information in the shadows and highlights * Warm Colors adds a natural late afternoon lighting mood to your photos. * Add dynamic range rescues important shadow and highlight detail, expanding your photo's tonal range. * Ability to "Save", "Load" and "Delete" custom Velvia Vision profiles. * Ability to "Preview" changes real time without leaving the plugin. * Option to save results as a new layer or to edit your original file. | ” |

Posted by Me@ At 9:07 AM
Labels: Adobe Photoshop

Posted by Me@ At 9:06 AM
Labels: Adobe Photoshop Video Tutorial

Posted by Me@ At 9:05 AM
Labels: Adobe Photoshop Video Tutorial
Posted by Me@ At 9:02 AM
Labels: Adobe Photoshop

Posted by Me@ At 9:02 AM
Labels: Adobe Photoshop

Posted by Me@ At 9:01 AM
Labels: Adobe Photoshop

Posted by Me@ At 8:58 AM
Labels: Adobe Photoshop

Posted by Me@ At 8:57 AM
Labels: Adobe Photoshop

Posted by Me@ At 8:55 AM
Labels: Adobe Photoshop Video Tutorial