Thursday, July 31, 2008

Adobe Photoshop Lightroom 2.0.481478

Adobe Photoshop Lightroom 2.0.481478
Adobe Photoshop Lightroom 2.0.481478 | 65.6 MB | RS + DF

Adobe® Photoshop® Lightroom™ software is the professional photographer's essential toolbox, providing one easy application for managing, adjusting, and presenting large volumes of digital photographs so you can spend less time in front of the computer and more time behind the lens. So you can spend less time sorting and refining photographs, and more time actually shooting them. Its clean, elegant interface literally steps out of the way and lets you quickly view and work with the images you shot today, as well as the thousands of images that you will shoot over the course of your career. Because no two photographers work alike, Adobe Lightroom adapts to your workflow, not the other way around. Lightroom lets you view, zoom in, and compare photographs quickly and easily. Precise, photography-specific adjustments allow you to fine tune your images while maintaining the highest level of image quality from capture through output. And best of all, it runs on most commonly used computers, even notebook computers used on location.

Perform nondestructive editing
Enjoy robust support for more than 150 camera raw formats, and experiment with confidence. Adjustments you make to images in Lightroom won't alter the original data, whether you're working on a JPEG, TIFF, DNG, or camera raw file.

Enjoy an elegant, uncluttered interface
Ease the learning curve and be productive quickly. Task-oriented modules whisk you through typical workflow tasks by putting just the tools you need at your fingertips.

Professional editing tools
Fine-tune your photographs with precise, easy-to-use tools for globally correcting white balance, exposure, tone curves, lens distortion, and color casts.

Photographer profiles
Get inspired by documentaries of well-known photographers in the Lightroom Design Center.

Lightroom/Photoshop Icelandic Adventure
Using the Lightroom, photographers uploaded, sorted, adjusted, and output their raw images while still working in the field.

Project Photoshop Lightroom tour
Adobe brought the Lightroom beta to 25 schools across the U.S. See the work that resulted from the tour.

Support languages
English, Deutch, French


Download from Rapidshare:
http://rapidshare.com/files/133568148/Adob...uild_481478.rar

Download from DepositFiles:
http://depositfiles.com/files/6879773

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Wednesday, July 30, 2008

Photoshop CS3 Extended Video and 3D Bible

http://ecx.images-amazon.com/images/I/517YSvteGZL._SL500_BO2,204,203,200_PIsitb-dp-500-arrow,TopRight,45,-64_OU01_AA240_SH20_.jpg
Harness the powerful new capabilities of Photoshop CS3 Extended

When you think of editing 3D images, if your first thought isn't Photoshop's filters, styles, and paint tools, think again. Now you can apply your Photoshop skills to 3D and video with Photoshop's new CS3 Extended and the in-depth instruction in this comprehensive guide. Want to create composites using 3D objects? Learn how to animate? Jazz up YouTube videos? From animation basics to blending video layers, this book has what you need to produce digital and 3D content like a pro.
*Get to know 3D formats, workspaces, and tools
*Create a 3D layer from a 2D image with Vanishing Point
*Position a 3D camera and zoom, pan, or change views
*Transform 3D objects with filters, blends, textures, and masks
*Import video into Photoshop and edit, trim, and extract
*Learn rotoscoping basics and how to animate
*Build sequences scene by scene with the Timeline editor
*Fine-tune alpha channels and add special effects


http://rapidshare.com/files/133465404/0470241810.zip

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Photoshop Creative No.14

Photoshop Creative No.14


Photoshop Creative No.14
PDF | 100 Page

Get started with Photoshop brushes
How to load, adapt, create and use brushes in Photoshop.

Paint like CĂ©zanne

Use the Smudge tool to create still life masterpieces.

Silkscreen effects

Use the Cutout filter to give your photos a silkscreen effect.

Create a stone texture
Use filters to turn a blank document into a realistic rocky texture.

Change colours in photos
Alter the hues of clothes without losing any vital shadow or highlight detail.

Create fireworks

Light up the sky of your night shots by adding some Photoshop fireworks.

Paint from scratch
Get a firm grip on controlling brushes and paint a great landscape to boot!


Download links


Rapidshare

filefactory


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Tuesday, July 29, 2008

Introducing the Adobe AIR security model

My goal in this document is to provide a high-level overview of the AIR security model, and the rationale behind it.


Note: For more information about the set of security rules and controls in Adobe AIR that help safeguard users and application developers, refer to the Adobe AIR 1.0 Security white paper.


Adobe AIR and the desktop

Adobe AIR allows developers to use their existing web development skills in HTML, Ajax, Flash, and Flex to build and deploy desktop applications. Although these applications may be based upon web technologies, it is important to keep in mind that the end result is a desktop application, and as such the primary security model for AIR is that of a desktop application, rather than a web application.

A desktop application has certain characteristics. On the one hand, desktop applications generally have a lot more privileges than a similar web application, as they have been installed by the user to a specific desktop machine, implying a degree of trust that is greater than that of arbitrary web content. On the other hand, the privileges inherent in a desktop application require a greater degree of caution as certain coding practices and patterns that may be common in web applications may never be acceptable in a desktop application.

AIR sandboxes

AIR applications can be built using a combination of Flash and HTML/Ajax. AIR applications can also leverage PDF for document rendering, although an AIR application cannot be based upon a PDF file alone.

Regardless of whether an application is built primarily in Flash or HTML, all AIR applications have some characteristics in common. Within a given AIR application, there is a set of AIR specific APIs that are available to provide access to local system and network resources that would not be normally available in a web application contained in a browser. Each AIR application also contains a number of different sandboxes, depending on what type of content is being loaded, and for what purpose:

  • Application sandbox is the root of every AIR application. This sandbox permits access to the privileged AIR specific system APIs. In return for access to these powerful APIs, some common dangerous APIs and patterns are restricted. For example, dynamic importing of remote content is generally prohibited and dynamic code generation techniques are heavily restricted. Only content loaded directly from the application home directory (via the app:/ URI scheme) can be placed in the application sandbox.
  • Non-application sandbox contains all other content that is not loaded directly into the application sandbox. This includes local and remote content. Such content does not have direct access to AIR APIs and obeys the same rules that it would have to obey in the browser when loaded from the same location (for example, a local SWF file behaves the same way a local SWF file would in the browser, and HTML from a remote domain behaves like it would behave in the browser).

For more information on AIR sandboxes, refer to the Sandboxes section in Developing Adobe AIR Applications with HTML and Ajax.

Differences between desktop and web application security

There are a number of design and implementation patterns common to web applications that are too dangerous to be combined with the local system access inherent in the AIR application sandbox. In a desktop application, the user grants system access (albeit sometimes unknowingly) to the application by downloading and then installing and running the application. This in theory allows the user to inspect and approve the application before installing or running it for the first time.

This in return limits the ability of the application to extend itself by silently and dynamically installing additional components or running code loaded from a remote server. For example, a fundamental desktop practice is to inform the user when downloading and installing updates, plug-ins, or other extensions to an installed application. Even applications that appear to do this automatically give some notice to the user, as well as providing a configuration option to disable automatic updates. When apps attempt to bypass this user consent, they run the risk of being labeled a privacy threat, if not a security vulnerability, which is why runtime script importing of remote content has been disabled in the application sandbox.

Imagine a scenario where your desktop application automatically imports some script from your website every time it runs, perhaps to render today's stock charts or to provide the latest application functionality. In the event that your server is compromised, or if you do not perform that code loading very diligently (that is, sign the script with your certificate and subsequently verify the validity of the signature), then an attacker could take over every machine that runs your application simply by compromising the server hosting that one script. So the user deciding to install a given application does not automatically grant the right to that application to download and execute additional code without additional, explicit user consent.

Another concern lies with practices that, while they may not be intended to load external code or script, permit injection of remote script (commonly known as cross-site scripting or XSS) where the developer never intended. The eval() function in JavaScript is a common example of this. eval() is often used to generate code from templates combined with data potentially loaded from a remote domain. Unless the developer is extremely diligent in scrubbing loaded data for every possible form of code injection, then any such data containing malicious code could compromise the user's system if eval()'ed in the application sandbox. This is why using eval() and similar APIs to generate code at runtime in the application sandbox is prohibited.

Finally, using any remote data in AIR specific APIs should be done with extreme care. For example, if a remote server can provide a file name and file contents for the application to download, it could write the file to a sensitive area of the file system, possibly resulting in installation of a malicious rootkit. This may seem farfetched, but it is a common mistake that is easily made, even when you believe you have exercised sufficient care. Suppose you have built an application that allows the user to browse and save photos from a remote server. At some point, your application would probably provide a function that looks something like this:

savePhoto(var filename, var content);

You may even take the extra step of ensuring that you provide a root directory—for example, C:\Photos— that you prepend to the file name variable. So imagine if the data provided by the remote server is something like this:

filename = "sailboat.jpg"
content =

Your code prepends C:\Photos, resulting in:

filename = "C:\Photos\sailboat.jpg"

Looks pretty good, right? But what happens if the remote server provides you instead with:

filename = "..\Windows\notepad.exe"
content =

When you prepend your root directory to the file name, you end up with:

Filename = "C:\Photos\..\Windows\notepad.exe"

This will still overwrite the Notepad application in the Windows directory, and end up executing the rootkit the next time the user attempts to run Notepad. This is a simple example, but it illustrates how easy it can be to make such a mistake.

For additional information, see the sections Best security practices for developers and Writing to disk in Developing AIR Applications with Adobe Flex 3.

HTML security considerations

The security model for the HTML application sandbox in AIR varies significantly from the sandbox available in the browser. The reason behind this is there are a number of design and implementation patterns common to HTML web applications that are too dangerous to be combined with the local system access inherent in the AIR application sandbox.

Patterns such as remote script importing and use of dynamic script generation via eval() and injection of code into innerHTML and outerHTML DOM elements—while already very dangerous—are very common in HTML applications. Their familiarity unfortunately does not make these practices acceptable in the application sandbox in AIR. As such, you will notice significant restrictions when trying to import script or generate code dynamically in the application sandbox. If you really need to implement such potentially risky runtime patterns, you will have to do so in a non-application sandbox (see below).

There are characteristics of the HTML security model that can be surprising. For example, the most granular security sandbox is an entire frame (whether frame, iframe, or window). This means that all code within a given frame is in the same sandbox and has exactly the same privileges, regardless of how it was loaded into that frame. As far as the browser (or AIR) is concerned, it can't really tell the difference between code that is originally part of the page versus code that is imported from outside the page versus code that is generated by an eval() function. This means that the only way to safely handle trustworthy and untrustworthy content is to separate them into different frames or sandboxes.

For more information, see the section HTML security in Developing Adobe AIR Applications with HTML and Ajax and the HTML security FAQ.

Interacting with different sandboxes

Due to the restrictions placed upon dynamic coding and script importing, the application sandbox is generally the safest sandbox to place your application code into as the risk from injection attacks is greatly diminished compared to the typical browser sandbox. However, there may be cases where developers still need to use these risky techniques in their applications—for example, when interacting with web services that only support JSON non-compliant JavaScript APIs.

The recommended technique in these cases is to create a non-application sandbox to perform the risky operations, and then interact with that sandbox via the SandboxBridge API. The SandboxBridge is a bi-directional serialization API designed to allow domains/sandboxes that otherwise cannot trust each other entirely to interact.

Application extensions such as plug-ins are best implemented via the SandboxBridge. After obtaining user consent, you can store the plug-in in a non-application location (such as app-storage:) and load it into a non-application sandbox. By exposing a well-defined plug-in API (much like the NPAPI does for most browser plug-ins), you can safely interact with your own plug-ins, or even third-party plug-ins developed for your application, without trying to import them into your application sandbox. In addition to being safer from a security standpoint, this type of well-defined plug-in API is a more stable solution, reducing the chances of plug-in breakage with subsequent updates to your application.

Note that the SandboxBridge is not fail-safe. Code in the application sandbox should not expose any APIs via the SandboxBridge that are not safe to be called by any arbitrary remote code. As such, you should not expose any system or sensitive application APIs directly via the SandboxBridge.

However, you could expose, for example, the eval() function from a non-application sandbox back into the application sandbox, as any code subsequently evaluated within the exposed eval() function then will be executed within the context of the non-application sandbox. This would not permit access to sensitive APIs or application data (unless you had expose those already to that particular non-application sandbox). As general guidance, it is usually ok to expose functions and data from a non-application sandbox into the application sandbox, but potentially risky to expose functions and data from the application sandbox into a non-application sandbox. Thus, if you want to use a specific non-application sandbox for these risky practices, you should not use it for anything remotely trustworthy or provide it with any sensitive APIs or data.

For additional guidance regarding usage of the SandboxBridge, see the section Working securely with untrusted content in Developing Adobe AIR Applications with HTML and Ajax.

Installation of AIR applications

AIR applications are usually installed in one of two ways:

  • Via a web browser using a seamless install badge feature
  • By opening a .air application installer file after it has been copied to the local computer

These two scenarios always use the AIR application installation experience, which is largely the same for all applications. The only significant differences in experience are determined by whether your application has been signed by a commercial, recognized code-signing certificate or a free, self-signed certificate.

Both workflows involved the download of a .air file, which is really just an in-order ZIP file that can contain HTML, SWF, JavaScript and any other types of files. As such, most existing security tools should be able to inspect the .air file itself, or the files that are extracted during the installation process and at runtime.

For an example of the seamless install badge experience, see the AIR sample applications in the AIR Developer Center.

Signing of AIR applications

All AIR applications must be signed by a code-signing certificate. The only question is whether the certificate in question is what is commonly know as a self-signed certificate, which means that it is not recognized as being trustworthy by a typical user's machine (unless the user chooses to import that specific certificate into his or her certificate trust store), or a commercial code-signing certificate purchased from a major certification authority (CA).

The recommended approach is to use a commercially obtained code-signing certificate, as that will be recognized by the AIR installer on almost all user machines. This permits the name of the publisher to be recognized and provides a better installation experience for the user.

For detailed information regarding code signing for AIR applications, please see Developing AIR applications with Adobe Flex 3 in Adobe LiveDocs and also Todd Prekaski's article, Digitally signing Adobe AIR applications.

Conclusion

Being a desktop application runtime, the AIR security model is significantly different from the web browser security model. The application sandbox in AIR provides direct access to system APIs, but in return a number of APIs have been restricted or outright prohibited. Specifically, importing of non-application (that is, not loaded via app:/) content and dynamic generation of code within the application sandbox is heavily restricted.

In many cases, frameworks and existing code will work with little or no modification in the application sandbox. However, in some cases the developer will have to perform high-risk operations (such as importing of remote JavaScript) in a non-application sandbox, then carefully expose the resulting code and data back to the application sandbox via the SandboxBridge API.

However, the privileges inherent in a full desktop application mean the developer can sometimes find ways around these restrictions. The reality is that doing so will almost certainly introduce a large amount of security risk into the application and for the end users of the application. Thus Adobe strongly recommends that developers stay within the restrictions placed by the AIR security model, and carefully consider the cost of implementing rigorous security mitigations for bypassing them. In most cases the development cost of these mitigations will significantly exceed the cost of finding an alternative solution that stays within the bounds of the security model.



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Tip: Serving AIR app on IIS

In order to set up your IIS to serve Adobe AIR applications, you need to do few changes in your IIS configuration so it will handle additional MIME type. First of all find your IIS Manager in Control Panel\Administrative Tools:

image

When you double click on it it will open you a manager.

Select "Web Sites" or single web site that suppose to handle your AIR MIME, select Properties and it will populate Web Site Properties dialog.

image

Then, select HTTP Headers tab and on the bottom of it click MIME Types button, it will populate one more dialog:

image

In this dialog, select New and in new MIME Type dialog enter following:

  • Extension: .air
  • MIME Type: application/vnd.adobe.air-application-installer-package+zip

image

Then click OK, dialog will close. Another OK and you will close another dialog, and so on.

Well, you got your AIR MIME ready to use.



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Adobe Flex in a Week

Flex in a Week is a week-long, video based online training program for developers. This self-paced program is free and is intended to help developers accelerate their Flex learning. The training will eventually be a full 5-day program, however we are launching with the first three days which will provide developers with enough learning to get them started using Flex. We will complete the remaining two days of content over the coming weeks.

Please help us promote this valuable new training resource by blogging about it and by including a link in your email signatures. This program should play a key role in increasing Flex adoption.

We are also looking for feedback. Please let us know what you think of this training.



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Sunday, July 27, 2008

Beginning Adobe AIR: Building Applications for the Adobe Integrated Runtime (Programmer to Programmer)


Adobe Integrated Runtime (AIR) is revolutionizing the way desktop applications are deployed. If you’re ready to take advantage of this platform to build desktop-based Rich Internet Applications, then this is the book for you. It presents a step-by-step process, walking you through the features of AIR so you can quickly get started.

After introducing you to AIR, Adobe expert Rich Tretola discusses the different programming languages and tools you can use for development. He then presents multiple methods for storing data, including within the file system and embedded database as well as storage on remote servers. You’ll also learn about the numerous features that allow AIR applications to interact with both Mac OS X and Windows.

This guide offers a perfect mix of tutorials and hands-on coding, and provides the resources you need to build AIR applications quickly. And it provides the resources that will help you build your first killer Rich Desktop Application.

What you will learn from this book
All about the programming languages available for AIR development
How to work with the various tools for building AIR applications
Steps for getting data into AIR applications from XML, ColdFusion, JSON, and Web Services
Ways to take advantage of the HTML and File System components
Strategies for utilizing AIR APIs that handle interactions with the operating system
How to move a Flex application to the desktop

Who this book is for
This book is for developers who are currently leveraging web technologies, such as Flash, Flex, HTML, JavaScript and Ajax techniques to build and deploy Rich Internet Applications.


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Adobe AIR: Create - Modify - Reuse


Adobe Integrated Runtime (AIR) revolutionizes the way Rich Internet Applications (RIAs) are deployed. AIR supports two primary technologies, Flash and HTML/Ajax, in order to make desktop development something that every web developer can do. This book shows you how to set up a practical development environment and then walks you through eleven fully implemented AIR applications with source code that you can use as they currently exist or customize.

Each project begins by providing a discussion of architecture and design, followed by code implementation. You'll get hands-on knowledge of AIR application design and development that you can then use to build dynamic RIAs.

What you will learn from this book

* How to communicate with the computer file system
*Techniques for using and customizing the native windowing API
*How to read from and locate mp3 files on a local machine to assemble a music library
*Ways to interact with HTML and JavaScript® content within a Flex-based application
*How to use the native drag-and-drop API for opening and saving image files
*How to play H.264- and FLV-encoded video
*Techniques for restyling an HTML page off the Internet locally
*How to communicate with a local database and expand upon occasional connectivity

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Adobe AIR in Action


Adobe AIR is one of the hottest topics in rich application development. This exciting new technology is still in beta, but it’s already being adopted by such web giants as eBay. With AIR, Web developers use their existing skills to build rich applications that flow seamlessly between the internet and the desktop.

Adobe AIR in Action introduces AIR to developers familiar with Flex and JavaScript, showing them how to build solid AIR-driven desktop and hybrid applications. Using small examples, the expert authors walk web developers through the new topics they will need to develop AIR applications for the desktop. Readers will learn the essential features of the AIR API with examples and code samples that web professionals can use to get up and running in AIR quickly. The book describes how to create and customize native windows, read and write files and folders on the local file system.


Downlaod

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Saturday, July 26, 2008

RichFLV - Finally, an FLV Editor


by Ted Patrick I had a situation where I needed to edit an FLV today. And went searching for an application to edit this common file format. It seems that the only FLV editor on the planet is written in Flex using Adobe AIR. I am really impressed by the application and I actually think it is one of the best AIR applications I have used. It is a simple utility and gives you direct binary editability into an FLV file. You can inject and edit FLV metadata and crop at any FLV keyframe. Download RICHFLV AIR

Download RICHFLV AIR

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Friday, July 25, 2008

Flash CS3 Professional Creating Games for the Wii

Flash CS3 Professional Creating Games for the Wii


with: Todd Perkins
The Internet Channel web browser for the Nintendo Wii supports Flash content, which means anyone can create games that take advantage of this console's intuitive and approachable controls. The Internet Channel only supports Flash 7, so not every modern Flash game will work. The strengths and limitations of this platform, as well as the limited input that can be detected from the Wii Remote, should be considered when creating a game. In Flash CS3 Professional: Creating Games for the Wii, Todd Perkins shares his insights on all aspects of this development process. Speaking to those with some experience in Flash CS3 and ActionScript, he demonstrates the creation of several complete games. Each game is focused on a different mode of interactivity: point-and-click, up-and-down, circular, and velocity-based. Example files accompany the course.


http://rapidshare.com/files/132263759/Flash_CS3_Professional_Creating_Games_for_the_Wii_---stringfire.part1.rar
http://rapidshare.com/files/132264422/Flash_CS3_Professional_Creating_Games_for_the_Wii_---stringfire.part2.rar
http://rapidshare.com/files/132265102/Flash_CS3_Professional_Creating_Games_for_the_Wii_---stringfire.part3.rar
http://rapidshare.com/files/132265786/Flash_CS3_Professional_Creating_Games_for_the_Wii_---stringfire.part4.rar
http://rapidshare.com/files/132266127/Flash_CS3_Professional_Creating_Games_for_the_Wii_---stringfire.part5.rar

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Thursday, July 24, 2008

Photoshop User TV Episode 106 - 110

Photoshop User TV Episode 106 - 110

Photoshop User TV Episode 106 - 110

Show Summary:
A digital photographer’s dream! From photo to finished print, the Photoshop Guys show you how to get it done!

Photoshop User TV Episode 106 (November 5, 2007)
Free Download from Rapidshare | MOV | 124 MB

Photoshop User TV Episode 106 - 110

So What Have We Learned:
How to create a beam of light to produce a dramatic effect, 4 photography tips to help you make more creative pictures, how to wrap text around an unusually-sized object, and a great way to email your photos using PDFs.

http://rapidshare.com/files/130387490/akhareshe.info_106_psutv_11052007.part1.rar
http://rapidshare.com/files/130393576/akhareshe.info_106_psutv_11052007.part2.rar
No Password

Photoshop User TV Episode 107 (November 12, 2007)
Free Download from Rapidshare | MOV | 109 MB

Photoshop User TV Episode 106 - 110

So What Have We Learned:
How to knock out the background of your logo design, how to take your photo through a complete RAW editing workflow, where to go to learn about copyrighting your photograph, and how to get a before and after view of your filter adjustments.

http://rapidshare.com/files/130624411/akhareshe.info_107_psutv_11122007.part1.rar
http://rapidshare.com/files/130629651/akhareshe.info_107_psutv_11122007.part2.rar
No Password

Photoshop User TV Episode 108 (November 19, 2007)
Free Download from Rapidshare | MOV | 80 MB

Photoshop User TV Episode 106 - 110

So What Have We Learned:
All about Lightroom and where it fits into your photography workflow. How to remove those dark areas under your subjects’ eyes. How to visually enhance your data graphs. And what the Reveal in Bridge command is good for.

http://rapidshare.com/files/130652048/akhareshe.info_108_psutv_11192007.rar
No Password

Photoshop User TV Episode 109 (November 26, 2007)
Free Download from Rapidshare | MOV | 71 MB

Photoshop User TV Episode 106 - 110

So What Have We Learned:
To use Illustrator to create graphic data that will update automatically, using Bridge’s Retouch tool on your Camera Raw photos, multiple uses for a tonal repair technique, and how to tweak your Photoshop workspace by moving palettes and toolbars.

http://rapidshare.com/files/130662864/akhareshe.info_109_psutv_11262007.rar
No Password

Photoshop User TV Episode 110 (December 3, 2007)
Free Download from Rapidshare | MOV | 94 MB

Photoshop User TV Episode 106 - 110

So What Have We Learned:
How to emphasize the highlight and shadow areas in your product shots, Scott’s favorite gift ideas for the holidays, how to add tinting to a black and white photo using adjustment layers, and how to adjust Photoshop’s color profiles so your images look the same on the web as they do in Photoshop.

http://rapidshare.com/files/130694329/akhareshe.info_110_psutv_12032007.rar
No Password

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Photoshop User TV Episode 111 - 115

Photoshop User TV Episode 111 - 115

Photoshop User TV Episode 111 - 115

Show Summary:
A digital photographer’s dream! From photo to finished print, the Photoshop Guys show you how to get it done!
Photoshop User TV Episode 111 (December 10, 2007)
Free Download from Rapidshare | MOV | 140 MB

Photoshop User TV Episode 111 - 115

So What Have We Learned:
Three different methods for blending photos, hot ticket items from the second half of the Gonzo Holiday Guide, how to illustrate a neon guitar, and a way to quickly build a picture package using Photoshop.

http://rapidshare.com/files/130814812/akhareshe.info_111_psutv_12102007.part1.rar
http://rapidshare.com/files/130817906/akhareshe.info_111_psutv_12102007.part2.rar
No Password

Photoshop User TV Episode 112 (December 17, 2007)
Free Download from Rapidshare | MOV | 181 MB

Photoshop User TV Episode 111 - 115

So What Have We Learned:
How to take guess work out of removing shadows, how to add an antique/historical look to your photos using Camera Raw, how to darken the background behind your subject, and how to quickly change the unit of measurement in your rulers.

http://rapidshare.com/files/130826953/akhareshe.info_112_psutv_12172007.part1.rar
http://rapidshare.com/files/130839672/akhareshe.info_112_psutv_12172007.part2.rar
No Password

Photoshop User TV Episode 113 (December 24, 2007)
Free Download from Rapidshare | MOV | 100 MB

Photoshop User TV Episode 111 - 115

So What Have We Learned:
A couple of tips including; a photo album technique that utilizes layer masks and opacity settings, how to bring out the background through your text, making better selections with the quick selection tool, and weird and wacky stuff with a black and white adjustment layer.

http://rapidshare.com/files/131777862/akhareshe.info_113_psutv_12242007.rar
No Password

Photoshop User TV Episode 114 (December 31, 2007)
Free Download from Rapidshare | MOV | 145 MB

Photoshop User TV Episode 111 - 115

So What Have We Learned:
A whole slew of Photoshop tips; everything from beginner tips to intermediate tips, to tips for the advanced users.

http://rapidshare.com/files/131786118/akhareshe.info_114_psutv_12312007.part1.rar
http://rapidshare.com/files/131789557/akhareshe.info_114_psutv_12312007.part2.rar
No Password

Photoshop User TV Episode 115 (January 7, 2008)
Free Download from Rapidshare | MOV | 63 MB

Photoshop User TV Episode 111 - 115

So What Have We Learned:
A quick introduction to spot color printing, a torn edge effect for your wedding photos, and a quick way to place and warp a graphic inside your image.

http://rapidshare.com/files/131797770/akhareshe.info_115_psutv_01072008.rar
No Password

Regards



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Wednesday, July 23, 2008

Desktop - Photoshop Pro NÂș 104

Image and video hosting by TinyPic

127 PG | PDF | ZIP | RS | 13MB

Brazilian Magazine - PhotoShop

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Butterfly and Fashion Patterns vector


File in Eps Vector version -For illustrator.
RAPIDSHARE LINK / SIZE 2.2 MB

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SWFs to become fully searchable

SWFs to become fully searchable

Today, Adobe announces a new search engine solution, a special Flash Player that runs on the server to provide Search Engines a "real" look at what's inside your Flash and Flex files, including any dynamic data it pulls in. We talked to Justin Everett-Church from Adobe to get to know more.

Search engines have been able to index the SWF files that Flash and Flex output for quite some time. Back in 2002, Macromedia released the Search Engine SDK that enabled the Search Engines to look at the binary SWFs and extract URLs and text. Google was the first engine to do this and AllTheWeb followed shortly after that. The drawback was that only what was hard-coded in the SWF could be indexed.

What is new with todays announcement, is that the engines will be able to "see" the Flash file just as a user would, including dynamic calls. This will open up Flash sites and Flex applications to be fully indexed and allow SWFs to be fully SEO compliant. Justin Everett-Church is the Sr. Product Manager for Adobe Flash Player at Adobe and we got a chance to talk to him about how this server side Flash Player works.

"Any time their spider needs to view a SWF file, it will load up this version of the Flash Player and at any given point in the application it will give the text and links that are available then. What Google and Yahoo are doing then is driving that application with a virtual user and they can navigate the application whether it's an application, website or what have you and keep going down different paths of the file until they feel that they have viewed all the content", Justin says. "As they get it, they'll take all the data that they want and can do actually what they want with it and attribute the value of that data back to the HTML page, so that when an end user actually does the search, they will be provided with links that have content that's relevant".

The player provides opportunities for the engines not to render the result and other things that make it possible to optimize the process to make it go faster, but overall it is the same player. "What they are going to be given is an application that is going to provide them with some additional options and some of this are the hooks that we have given the search partners to work with that it knows what display objects are currently being displayed, they can try different events with them and actually kind of interrogate the SWF in many ways. They can simulate pretty much any user interaction as well".

The Search Engines themselves will have to decide how they want to implement this so there's no definitive way to build your SWF to make it fully indexable. Justin says that the good thing for Flash developers is that they don't need to do anything with their old content. Because it is the runtime of the Flash Player that is viewing the file, it is going to run all the way back to SWF 1 so even your oldest SWF files can now be read.

Google is in the process of rolling this out now and Yahoo are committed and will follow shortly after. Keep in mind that there is no way to have Google index all the content in a big application. They still have to present this in the context of the HTML page that embeds the SWF. If you have a large application, you will still need to provide the engines with suitable entry points to the application. You have some possibilities when it comes to this. You could make a sitemap that links to different states in a Flex application, but you can also use FlashVars. Justin says; "One thing this player does is it takes in FlashVars that are being passed into the page so if you have pages that have different FlashVars to get you into different states of the application, that would actually be respected and it would be indexed accordingly". Adobe provides the hooks for this, but it will be up to the Search Engine to decide what they implement.

As for how you would go about optimizing your SWF so that it will be fully indexed, Justin says "We do expect the SEO community to lock onto this and start providing Best Practices about what you do inside your SWF and how it will actually translate into higher or lower search rankings". They also expect Flash community members to apply they knowledge and expertise to this as well and we'll follow this closely as Google and yahoo rolls out their services.

Right now, Adobe is focusing on text and links, but Justin sees possibilities for both images, grabbing screenshots and FLV metadata in the future. Note that the previous version of the SWF Search SDK is no longer available, yet Adobe wants to help make all SWF content more easily searchable.



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Adobe GoLive v9.0.0

http://pixhost.eu/avaxhome/gfxworld/2007-06-22/Adobe.GoLive.9.jpg

Adobe GoLive v9.0.0 | Size: 190 Mb


Adobe GoLive 9 software allows both web professionals and graphic designers to visually create sophisticated, CSS-based content.
Design graphics in other Adobe applications and bring them to the web with ease, using familiar tools and concepts. Then, publish your site to the web with easy-to-use site management tools similar to those found in Adobe Bridge.

Top features in GoLive 9
:: Designer styles
:: Visual CSS layout
:: Place command
:: Updated tools
:: Adobe InDesign integration
:: Color management
:: Platform support
:: Familiar site management tools
:: Publish Server
:: Smart Objects

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Part-1

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Lynda.com Adobe Photoshop CS3 Training Collection

Lynda.com Adobe Photoshop CS3 Training Collection

Includes:

Lynda.com Photoshop CS3 For Designers DVD
Lynda.com Photoshop CS3 For Photographers DVD9
Lynda.com Photoshop CS3 For The Web PROPER DVD
Lynda.com Photoshop CS3 One on One Advanced Techniques DVD
Lynda.com Photoshop CS3 One on One The Essentials DVD
Lynda.com Photoshop CS3 Creative Photographic Techniques DVD
Lynda.com Photoshop CS3 Extended For BioMedical Research DVD
Lynda.com Photoshop CS3 Extended Research Methods And Workflows
Lynda.com Photoshop CS3 One on One Beyond the Basics PROPER DVD
Lynda.com Photoshop CS3 Portrait Retouching Essentials DVD
Lynda.com Photoshop CS3 Portrait Retouching Techniques DVD
Lynda.com Photoshop CS3 Prepress Essentials DVD
Lynda.com Photoshop CS3 Sharpening Images DVD
Lynda.com Digital Photography Principles The Camera
Lynda.com Photoshop CS3 Channels And Masks Advanced Techniques DVD9
Lynda.com Photoshop CS3 Channels And Masks The Essentials DVD
Lynda.com Photoshop CS3 Color Correction DVD

http://www.filefactory.com/file/6f485d/n/LC_txt

31 GB

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550+ Photoshop Brushes

550+ Photoshop Brushes - 326 Mb


There are 8 previews image in .png. One image weight about 8 MB ! lol... So I made a .rar with the 8 previews in it if you want to download it (since I didnt found any free image hosting with 10MB upload lol):
Download All the previews (550+ previews, 8 big png images)
326 Mb

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