Sunday, August 31, 2008

Lynda.com - Photoshop CS3 One-on-One: Advanced Techniques

In Photoshop CS3 One-on-One: Advanced Techniques, bestselling author and video trainer, Deke McClelland, teaches the most powerful, least conventional, and most flexible features of Photoshop CS3. This training course teaches Layer Styles, scalable vector graphics, Adjustment layers, Smart Objects, Smart Filters, Camera Raw, Auto-Align, Photomerge, and Actions. Exercise files accompany the tutorial. Note: Photoshop CS3 One-on-One: The Essentials and Photoshop CS3 One-on-One: Beyond the Basics are recommended prerequisites to Photoshop CS3 One-on-One: Advanced Techniques.



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Worth 1000 Photoshop Tricks

Worth 1000 Photoshop Tricks| eBook | PDF format

An e-book on 1000 tricks in Adobe photoshop by an expert graphics designer

Download Here



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Lynda.com - Photoshop CS3 Extended for 3D + Video


Lynda.com - Photoshop CS3 Extended for 3D + VideoPhotoshop CS3 Extended adds revolutionary support for 3D and video files. In Photoshop CS3 Extended for 3D and Video , Chad Perkins teaches users how to take advantage of Photoshop CS3 Extended's 3D capabilities. Chad demonstrates how to manipulate 3D objects, work with video layers, set keyframes, animate Photoshop layers, rotoscope video, and export video and animation directly from Photoshop. Exercise files accompany this training.


Download Links

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Photoshop CS3 Channels And Masks Advanced Techniques - Lynda.com


 The elusive alpha channel remains one of the most misunderstood yet powerful tools in Photoshop. Alpha channels are collections of luminance data that control the transparency of an image, and they inform just about every aspect of Photoshop. As he builds transitional blended layers, fashions a depth map, makes edge adjustments, and takes on extreme channel mixing, Omni Award-winning expert Deke McClelland teaches Photoshop users that where there's a will, there's a way. Photoshop CS3 Channels and Masks: Advanced Techniques covers mapping texture on an image, turning flesh into stone, using vector masks, working with all different channels, creating a rustic edge effect, and much more. Exercise files accompany the tutorials.

Download Links

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Flexible Rails - Flex 3 on Rails 2

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Flexible Rails - Flex 3 on Rails 2Flexible Rails is a unique, application-based guide for using Ruby on Rails 2 and Adobe Flex 3 to build rich Internet applications (RIAs). It is not an exhaustive Ruby on Rails or Flex reference. Instead, it is an extensive tutorial in which the reader builds multiple iterations of an interesting RIA using Flex and Rails together. Author Peter Armstrong walks readers through eleven iterations in which the sample application–pomodo–is variously built, refactored, debugged, sliced, diced and otherwise explored from every conceivable angle with respect to Ruby on Rails and Adobe Flex. The book unfolds both the application and the Flex-on-Rails approach side-by-side.

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Password: knowfree.net



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Flex Application Development: Building Rich Media X (AdvancED)

This book is for any Flex developer who has mastered the basics, but wants to take their skills to the top levelit is packed with essential practical techniques in use in a professional production environment, which you can learn from and use in your own Flex 2 or Flex 3 applications. Written by a team of expert developers from the Los Angeles-based Almer/Blank consultancy, the book takes you through exactly how they built the popular Rich Media X (RMX) application for Adobe user groups, step by step. Assuming the basics, they take you through planning the project, wireframing and application design, putting the basic structure together (including the PHP and MySQL backend,) customizing the look and feel of the application (to make it not just look like any other Flex application,) and implementing all the killer features that make the RMX great, such as blog, wiki, content aggregation from RSS and other sources, video, audio visualizer, events calendar, and advertising mechanisms.

  • Learn how Rich Media X was built!
  • A real-world Flex book, written by experts using the technology in their day-to-day work
  • Contains all the killer features you need to build up your own web 2.0 Flex applicationblog, wiki, video, content aggregation, events calendar, and much more.

What youll learn

  • How to effectively plan and wireframe a professional Flex application
  • How to customize the look and feel of Flex 2 and Flex 3so that it doesn't look like Flex
  • How to implement a server-side backend for a Flex application (in PHP and MySQL)
  • Effective video techniques using the On2 codec
  • The best way to implement several killer web 2.0 features in Flex, including a blog, wiki, events calendar, and more
  • How to implement advertising on a Flex site using DoubleClick's DartMotif
  • How to create an audio visualizer in Flex

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Pass: knowfree.net



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Flex for Developers: Data-Driven Applications with PHP, ASP.NET, ColdFusion, and FDS

Flex is a very powerful and versatile technology for creating web application front-ends. But what every good web application needs is a robust data source, be it XML, or a database. Flex is very adaptable in terms of connecting to data sources, and that is the main focus of this book. In Foundation Flex for Developers, Sas Jacobs assumes that you've got the basics of Flex down already, and explores in detail how to create professional data-centric Flex 2 and Flex 3 applications. In the first half of the book, she starts off with a brief exploration of Flex and ActionScript 3.0, before looking at application essentials in detailcreating custom components, user and web browser interactions, binding, formatting, and validating data, debugging, and more. In the second half of the book, the focus is on connecting Flex to data sources, and covers XML, Flex Data Services, PHP, ASP.NET, and ColdFusion in detail, via a series of step-by-step case studies.

  • Covers Flex application basics
  • Covers connecting Flex 2 and Flex 3 to a variety of Data Sources
  • Includes several complete case studies.

What youll learn

  • How to create custom components
  • How to handle user and web browser interactions
  • How to debug Flex 2 applications
  • How to bind, format, and validate data
  • How to load and write external content
  • The essentials of XML, and working with it in Flex 2, including E4X
  • The essentials of Flex Data Services
  • How to build up data-driven Flex 2 applications with PHP, ASP.NET, and ColdFusion backends

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Pass: knowfree.net



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Total Training for Adobe Flash CS3 Professional: Flash Animation

Highlights

  • Go beyond the basics of Shape and Motion Tweens taking a look at all the properties of both.
  • Discover how to nest your animations using multiple timelines for more advanced movement and control.
  • Understand Easing controls – from the basic easing to the advanced custom easing feature.
  • Learn how to apply traditional animation techniques like squash and stretch or anticipation to your characters.
  • Build your own characters and set up advanced animations like walk cycles and lip sync.

Presenter: John Ulliman

John Ulliman is an Adobe Authorized Instructor and Certified Expert for the Creative Suite of tools, and principal of his own project development company. John has been teaching since the 1st version of Flash. His seminars for designers and animators focus on productivity, animation skills, and advanced navigation techniques. He also works closely with major multimedia studios helping integrate dynamic media solutions.

Part 1 – Flash Animation Fundamentals

Lesson 1: ANIMATION BASICS (44 min)

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Lesson 2: CREATING SHAPE TWEENS (33 min)

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Lesson 3: NESTING ANIMATIONS (60 min)

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Lesson 4: EASING KEYFRAMES (47 min)

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Lesson 5: CONTROLLING SPEED (47 min)

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Lesson 6: TWEENING ALONG A PATH (37 min)

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Part 2 – Character Animation

Lesson 1: ANIMATING A SCENE (63 min)

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Lesson 2: SQUASHING & STRETCHING (41 min)


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Lesson 3: CHARACTER MOVEMENT (47 min)

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Lesson 4: CHARACTER CONSTRUCTION (47 min)

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Lesson 5: CREATING A WALK CYCLE (48 min)

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Lesson 6: LIP SYNCING TO A VOICE TRACK (56 min)

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Flash CS3 Animation Secrets - Lynda.com

Artist, web designer, and Flash expert Chris Georgenes divulges his favorite secrets for animators in Flash CS3 Animation Secrets. From customizing the workspace for better efficiency to creating flames, smoke, and steam, Chris reveals his techniques for mastering difficult effects. He also covers nesting movie clips, using sound, seamlessly looping animations, and more. Exercise files accompany the tutorials.

Part 1 - Part 2

Password: knowfree.net



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Flash CS3 Animation Secrets - Lynda.com

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Flash CS3 Animation Secrets - Lynda.comFlash CS3 Animation Secrets was created and produced by Chris Georgenes. We are honored to host his material in the lynda.com Online Training Library®

Artist, web designer, and Flash expert Chris Georgenes divulges his favorite secrets for animators in Flash CS3 Animation Secrets. From customizing the workspace for better efficiency to creating flames, smoke, and steam, Chris reveals his techniques for mastering difficult effects. He also covers nesting movie clips, using sound, seamlessly looping animations, and more. Exercise files accompany the tutorials.

Download Here

http://rapidshare.com/files/89637569/Lynda.com_-_Flash_CS3_Animation_Secrets.part01.rar
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Password: knowfree.net



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Saturday, August 30, 2008

Lynda.com - InDesign CS3 Essential Training (ISO)


Designed for new and experienced InDesign users, as well as those who are migrating from other layout applications, InDesign CS3 Essential Training covers all the bases. From exploring each of its tools in depth to teaching layout principles and techniques, instructor David Blatner covers everything needed to use InDesign productively. He demystifies InDesign's powerful features, including converting QuarkXPress files, formatting characters and paragraphs, setting up style sheets for better productivity, and much more. Exercise files accompany the tutorial.

More Information: http://movielibrary.lynda.com/html/modPage.asp?ID=349

Download Links:

Download Part 1
Download Part 2

Download Part 3
Download Part 4

Download Part 5

Download Part 6
Download Part 7

Download Part 8

Download Part 9

Download Part 10

Download Part 11

Download Part 12

Download Part 13

Download Part 14

Download Part 15

Download Part 16

Download Part 17
Download Part 18

Password: knowfree.net

SFV file http://rapidshare.com/files/29096163/Lynda.com_-_InDesign_CS3_Essential_Training_knowfree.net_.sfv



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Dreamweaver, Fireworks & Flash Integration - LearnKey


Dreamweaver, Fireworks & Flash Integration - LearnKeyThe Dreamweaver, Fireworks & Flash Integration course from LearnKey focuses on workflow integration among these popular web development tools from Macromedia. Expert instructor, Deborah Berg, shows you the ins and outs of editing, optimizing and exporting images in Fireworks, building keyframe and tweened animations in Flash and pulling all the elements together in Dreamweaver for web presentation. At the conclusion of this course, you will understand strategies for effective integration of Dreamweaver, Fireworks & Flash to produce sizzling websites. Dreamweaver, Fireworks & Flash Integration Deborah Berg

Benefits
• Gain mastery of web design tools to maximize productivity.
• Be confident in developing professional websites.
• Increase your earning potential with web design knowledge.

Download Links

http://rapidshare.com/files/62247602/LearnKey_-_Dreamweaver_Fireworks_Flash_Integration_3CDs.part07.rar
http://rapidshare.com/files/62262354/LearnKey_-_Dreamweaver_Fireworks_Flash_Integration_3CDs.part01.rar
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http://rapidshare.com/files/62299999/LearnKey_-_Dreamweaver_Fireworks_Flash_Integration_3CDs.part06.rar



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ActionScript 3.0 Bible - Wiley


 Packed with hands-on instruction and step by step tutorials, the ActionScript 3 Bible is everything you need to harness the power of this amazing language. ActionScript experts Roger Braunstein and Mims Wright guide you through the in's and out's of building Rich Internet Applications with ActionScript 3. Coverage includes:

* The ActionScript 3 language—variables, datatypes, operators and expressions, functions, and more
* Object-Oriented aspects of ActionScript 3
* Working with XML
* Dealing with events
* Handling error events and making your applications fault tolerant
* Debugging ActionScript applications
* Loading external data
* Working with audio, video and graphics
* Working in binary
* Developing for Apollo
* Application deployment
* And more…


Build rich Internet applications and more

ActionScript has matured into a full-fledged, object-oriented programming language for creating cutting-edge Web applications, and this comprehensive book is just what you need to succeed. If you want to addinteractivity to Flash, build Flex applications, or work with animation — it's all here, and more. Packed with clear instruction, step-by-step tutorials, and advanced techniques, this book is your go-to guide to unlock the power of this amazing language.

* Learn the basics: expressions, variables, functions, and more
* Apply object-oriented programming and principles to structure reusable, dependable code
* Master common data structures such as Strings, Arrays, and Objects
* Work with XML using the new E4X extensions
* Take control of the powerful new event model to write interactive software
* Discover new display types such as Shape and Sprite
* Add sound, video, animation, and effects
* Debug, handle errors, and make your applications fault-tolerant
* Read, write, and store data in binary format

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Actionscript 3.0 with Flash CS3 and Flex (Foundation)

If you want to create exciting dynamic web sites that will amaze your online audience, then the Flash platform is a great way to go, with it's many features, including powerful graphical and sound and video capabilities. To really harness the power of Flash though, you need to make use of ActionScript, Flash's coding language, to provide dynamic effects, enable user interaction, and manipulate data. Adobe just made things even more powerful with ActionScript 3.0. They've taken ActionScript and expanded it into a fully-fledged programming language, with full object-oriented capabilities, improved events, sounds and video support, and drawing capabilities, support for regular expressions, and much, much more. Whether you are an aspiring ActionScript developer, or an experienced ActionScript developer who wants to upgrade your knowledge to version 3.0, this book teaches all you need to know to start to harness the power of ActionScript 3.0 using Flash CS3, Flex 2 or Flex 3. It covers all the essential techniques from the ground up, allowing you to get up and running quickly and easily. The sensible layout of the book makes it easy to refer back to techniques when you need to, and there are even reference sections at the back of the book to allow you to look up syntax quickly. With this book as your guide, you'll be creating killer ActionScript powered Flash applications before you know it!

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Adobe® Flash® CS3: ActionScript 3 UI & Data - TotalTraining

Explore new territories in the land of data handling and user interface (UI) design with ActionScript 3 language in Flash CS3. With John Ulliman as your guide, this video series provides plenty of hands-on experience as you learn how to design a typical shopping application, handle external graphic data, and learn how to draw and manipulate graphs and display text data. You’ll also look at different types of data and how to load and use them in your Flash applications, and discover how to use the new Component elements in Flash CS3.

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Lynda.com - After Effects 7 and Flash 8 Integration Training

For those ready to combine professional motion graphics from Adobe After
Effects 7 with interactive applications created in Adobe Flash 8, this tutorial is the first stop. From discussing the differences between Flash and After Effects to showing how to seamlessly import and export vector animations from each application, Lee Brimelow explains everything involved in using the two applications in unison. The tutorial covers working with third party plug-ins, exporting QuickTime from Flash, using the Audio Spectrum and Audio Waveform effects, and creating special effects in After Effects for use in Flash. Exercise files accompany the tutorial.

Download Links:

http://rapidshare.de/files/35511268/RapidUp_Introduction.rar.html
http://rapidshare.de/files/35507278/RapidUp_1._Getting_Started.rar.html
http://rapidshare.de/files/35510394/RapidUp_2._Exporting_Vectors_from_After_Effects.rar.html
http://rapidshare.de/files/35511231/RapidUp_3._Flash_Video_with_After_Effects.rar.html
http://rapidshare.de/files/35512409/RapidUp_4._Creating_Special_Effects_for_Flash.rar.html
http://rapidshare.de/files/35513110/RapidUp_5._Dr._Woohoo_s_Integration_Tools.rar.html
http://rapidshare.de/files/35513755/RapidUp_6._Exporting_Flash_Animations_to_After_Effects.rar.html
http://rapidshare.de/files/35510633/RapidUp_Exercise_files.rar.html

Password: jotinha1

VTC Animating In Flash Tutorials

Make your own cartoons! That is the beauty of Flash. Anyone with an idea can create their very own cartoons and animations and share them with the world on the Internet. In this tutorial VTC author and experienced animator Dwayne Ferguson will show you all the steps to creating your very own animations. From concept to planning, to creating and publishing. With “Animating In Flash” you will have the knowledge and skills to create your own animations for everyone to see. To begin learning today, simply click on one of the Animating In Flash lessons.

Download Here

http://rapidshare.de/files/29443129/VTC_Animating_In_Flash_Tutorials.part4.rar.html
http://rapidshare.de/files/29446628/VTC_Animating_In_Flash_Tutorials.part1.rar.html
http://rapidshare.de/files/29451326/VTC_Animating_In_Flash_Tutorials.part2.rar.html
http://rapidshare.de/files/29457417/VTC_Animating_In_Flash_Tutorials.part3.rar.html

Password: www.ebooksportal.orgï¿Â½



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Flash CS3 ActionScript 3 Animation and Games - Total Training

Advance your knowledge and use of ActionScript 3 by taking a specific look into Animation and Game Design. Instructed by John Ulliman, this series which is available online and on DVD-ROM, goes step-by-step through the new ActionScript 3 structure and classes. You'll also get some hands-on experience by building several typical games using Flash CS3 and ActionScript. Plus, you will also learn how to build your own ActionScript 3 custom class files.

Lesson 1: THE NEW DISPLAY LIST (64 min)
1. Getting Started
2. Introducing the New Display Hierarchy
3. Working with Display Objects
4. Making a Text Field Object
5. Creating a New Container
6. Using the Shape Class
7. Adding Graphics to the Shape Object
8. Creating an External Class
9. Using the Sprite Class
10. Working with the Movie Clip Class

Lesson 2: ANIMATING WITH THE ENTERFRAME EVENT (65 min)
1. Understanding Timeline Animation
2. Using the enterFrame Event
3. Controlling a Nested Movie Clip
4. Using enterFrame with a Sprite
5. Adding Limits to an Animation
6. Animating the X, Y & Rotation Properties
7. Creating Animation in a Class
8. Completing the Class
9. Adding Graphics to a Class
10. Changing Speed Variables
11. Changing a Sprite Class to a Movie Clip
12. Setting Up Another Movie Clip

Lesson 3: ANIMATING WITH THE TIMER CLASS (51 min)
1. Introducing the Timer Class
2. Creating a Running Timer
3. Controlling a Running Timer
4. Loading an External Bitmap
5. Creating a Mini Slideshow
6. Using a Timer to Animate
7. Controlling the Animation with Buttons
8. Controlling the Delay

Lesson 4: USING COPY & PASTE ANIMATION (84 min)
1. Setting Up Buttons to Go from Black & White to Color
2. Building Custom Buttons Using Movie Clips
3. Add a gotoAndPlay Method to Move a Playhead
4. Adding Frame Labels
5. Setting Up Additional Buttons
6. Adding a Click Event Handler
7. Reusing Click Events
8. Adding "If" Statements
9. Setting Up a Function to Control Visible Properties
10. Adding an "Else If" Statement
11. Using Arrays
12. Using a "For Loop" Structure
13. Using Arrays to Set Up Thumb Clicks
14. Using Arrays to Set Up Thumbnails
15. Final Comments & Credits

Lesson 5: USING THE TWEEN CLASS (61 min)
1. Exploring the Document
2. Structuring a Tween
3. Introducing the Easing Class
4. Setting Up Multiple Tweens
5. Looping a Tween
6. Using Tween Events
7. Setting Up a TimerEvent
8. Setting Up a showPhoto Function
9. Setting Up the photoCounter
10. Using the Transition Class

Lesson 6: CREATING A PHYSICS-BASED KEYBOARD CONTROL GAME (65 min)
1. Setting Up the Moon Lander Animation
2. Understanding Keyboard Response
3. Programming Keyboard Response
4. Adding Vertical Acceleration
5. Adding Horizontal Movement
6. Building the Crash Sequence
7. Setting the Landing Sequence
8. Setting Up Start & Replay Functions

Lesson 7: CREATING A SHOOTER GAME WITH MOUSE CONTROL5 (55 min)
1. Creating a Duck Class
2. Using the Duck Class
3. Set Up a Timer Animation to Make More Ducks
4. Incorporating Additional Duck Graphics
5. Adding the Duck-Hit Animation
6. Replacing Cursor Graphics
7. Setting Up the Score
8. Tracking the Score with a Class
9. Adding Sound Effects

Lesson 8: USING ARRAYS & CUSTOM CLASSES IN GAMES (75 min)
1. Introducing the Game Layout
2. Drawing the Game Pieces
3. Positioning the Game Pieces
4. Setting Up a Symbol Array
5. Shuffling the Symbols
6. Clicking the Spinners
7. Distinguishing between Clicks
8. Checking for a Match
9. Setting Up the Score
10. Controlling the Spinners with the Class
11. Using Tweens for the Spinners
12. Adding Sound Effects

Lesson 9: CREATING A TILE-BASED GAME (96 min)
1. Getting Started with Tile-Based Games
2. Laying Out the Tiles
3. Setting Up Tile Types
4. Clicking the Tiles to Set the Types
5. Adding the Pirate Icon
6. Tracing the Location of the Pirate Icon
7. Completing the Engine & Saving Level Data
8. Building the Game Application
9. Moving the Pirate Character
10. Responding to Map Tiles
11. Moving the Pirate in Different Directions
12. Adding the Player Controls
13. Player Control Functions
14. Setting Up Trigger Tiles
15. Final Comments & Credits

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Lynda.com - Flash User Experience Best Practices


Lynda.com - Flash User Experience Best PracticesFlash User Experience Best Practices offers solutions to common user experience issues that Flash designers and developers face every day. Topics shown include: making the browser Back button work with the Flash Player, handling state management, implementing effective Flash detection with useful alternate content, improving "scanability" and workflow in your applications, and helping users maintain context while working with your applications. Throughout the training videos, Robert Hoekman, Jr., shows you real-world examples and demonstrates techniques for improving the experiences you create. Exercise files accompany the training videos, allowing you to follow along and learn at your own pace.

Ddownload Links

http://rapidshare.com/files/33382130/Flash.User.Experience.Best.Practices_Hakim.part1.rar

http://rapidshare.com/files/33383605/Flash.User.Experience.Best.Practices_Hakim.part2.rar

http://rapidshare.com/files/33386170/Flash.User.Experience.Best.Practices_Hakim.part3.rar

http://rapidshare.com/files/33387709/Flash.User.Experience.Best.Practices_Hakim.part4.rar

http://rapidshare.com/files/33388957/Flash.User.Experience.Best.Practices_Hakim.part5.rar

http://rapidshare.com/files/33380639/Flash.User.Experience.Best.Practices_Hakim.part6.rar




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ActionScript 3.0: Working with XML - Lynda.com

The use of RSS feeds is a growing trend, and they can be found within many new websites. In ActionScript 3.0: Working with XML, instructor Todd Perkins places strong emphasis on using RSS data for blogs, podcasts, and images. He also demonstrates how to perform common tasks with XML, such as using E4X syntax, loading external data from local and remote locations, saving data, and integrating with popular services like Flickr. Exercise files accompany the course.

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ActionScript 3.0 Building Particle Systems - Lynda.com

From understanding the basics to creating advanced effects like explosions and smoke, ActionScript 3.0: Building Particle Systems covers each step involved in creating particles and building particle systems. Instructor Todd Perkins explains how to make a versatile particle class that controls particle movement, gravity, friction, spin, rotation, fading, scaling, and other movement effects. He also demonstrates how each unique particle system can be added to a real world application. Exercise files accompany the course.

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Tuesday, August 26, 2008

After Effects and Photoshop: Animation and Production Effects for DV and Film, Second Edition (Paperback)













http://rapidshare.com/files/59689190/Sybex.After.Effects.and.Photoshop.Animation.and.Production.Effects.for.DV.and.Film.eBook

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Flex for Designers

Flex for DesignersFlex is the technology for creating cutting edge web applications, both in terms of functionality and design—it is easy to put together an application that works and looks great. But what if you want to customize the look and feel of your application, so that it doesn't look like every other Flex application out there? That's not quite as simple a proposition. However, help is at hand with this book. Foundation Flex for Designers is a dream come true for any designer working on customizing the look and feel of Flex applications. It takes you through how to customize style and layouts using Css how to bring design assets into Flex from applications such as Photoshop, Illustrator, Fireworks, and Flash, how to spice up your design work with some handy ActionScript 3.0 techniques, and even a look forward to designing hybrid desktop/web applications with Flex and AIR. It culminates with several design-oriented case studies, including a video picker application, picture gallery, customer service site, and more.

  • The ultimate Flex book for designers wanting to customize the look and feel of Flex applications
  • Covers workflows between Illustrator/Fireworks/Photoshop, and Flex, as well as using CSS with Flex.
  • Includes several design-oriented case studies to teach and inspire you

What you'll learn

  • The basics of doing design work using Flex Builder
  • How to customize style and layout using CSS
  • How to create and customize themes/skins for your applications
  • How to bring design assets into Flex from Fireworks, Illustrator, and Photoshop
  • How to effectively bring assets created in Flash into Flex
  • How to spice up your design work with useful ActionScript 3.0 techniques
  • Several invaluable Flex design techniques from multiple case studies

Download Here

Password: knowfree.net

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Sunday, August 24, 2008

Portable Adobe After Effects CS3 + 1300 Plugins

Portable Adobe After Effects CS3 1300 Plugins 160 MBDownload Links:

Part1

Part2


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Illustrator CS3 for the Web


size: 423.67 MB Illustrator CS3 for the Web with: Mordy Golding It might seem counterintuitive to consider using Illustrator, the preeminent vector-based print design tool, for creating pixel-based graphics, but that’s exactly what Mordy Golding does in Illustrator CS3 for the Web. He focuses on Illustrator’s strengths alongside other tools in the web design workflow, exploring unique features such as object-based editing, and the ease of repurposing art for print and Flash use. This course requires familiarity with Illustrator CS3, and while it provides an introduction to Flash integration, the focus is on effectively turning vectors into pixels, whether for the web, mobile devices, or video. Exercise files accompany the course.












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Photoshop Secrets CS3 For Digital Photographers

Learn the secrets of the pros from an award-winning expert who has excelled in the field and understands your needs and deadlines. In a warm conversational style, Colin clearly explains what you need to know without using empty jargon. You can use these techniques with confidence, knowing that these are the latest industry strength methods that produce professional results. All the new features of CS3 are covered in depth.
If you are new to Photoshop, and old-hand or someone looking to learn the “correct” way of doing things, look no further. Watch over Colin’s shoulder as he demystifies Photoshop CS3. You’ll learn all the shortcuts, tips and tricks from a true expert. Do you ever get frustrated with tutorials that don’t work in the real world? In many cases Colin shows you multiple methods so that you can choose the one that’s best for your photo. This is not like other training videos. The techniques aren’t from a classroom bubble. This is what works today in the real-world. There are no monotone presentations with boring uninspiring images. You’ll learn tons, you’ll have fun and most of all you’ll be inspired. See why millions of people are passionate about PhotoshopCAFE training. (5,000,000 to date).
This fast loading DVD ROM contains over 6 hours of brand new sharp video. The advanced interface allows the user to instantly jump to any of the 43 lessons with complete control over the playback. All the lesson files are included, so you can follow along at your own pace!
If you are a photographer, designer, hobbyist, anyone who works with images, beginner to professional, this Disk is for you!
Download Links:

http://rapidshare.com/files/119204071/Photoshop_CS3_for_Digital_Photographers.part01.rar
http://rapidshare.com/files/119204073/Photoshop_CS3_for_Digital_Photographers.part02.rar
http://rapidshare.com/files/119204203/Photoshop_CS3_for_Digital_Photographers.part03.rar
http://rapidshare.com/files/119217935/Photoshop_CS3_for_Digital_Photographers.part04.rar
http://rapidshare.com/files/119224769/Photoshop_CS3_for_Digital_Photographers.part05.rar
http://rapidshare.com/files/119224043/Photoshop_CS3_for_Digital_Photographers.part06.rar
http://rapidshare.com/files/119224078/Photoshop_CS3_for_Digital_Photographers.part07.rar
http://rapidshare.com/files/119230153/Photoshop_CS3_for_Digital_Photographers.part08.rar

http://rapidshare.com/files/119204076/Photoshop_CS3_for_Digital_Photographers.part09.rar


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Lynda.com After Effects CS3: Animating Characters


Filmmakers of all kinds are exploring new digital tools for creating animated content. After Effects CS3: Animating Characters follows the creation of a short animated film, from storyboard through final output, using After Effects CS3. George Maestri uses a one-minute monster movie to showcase the new Puppet tool, along with many other techniques for animating characters in After Effects.
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Flash + After Effects



Review“the definitive guide for Flash designers and artists. Not only does he cover the nuts and bolts of combining these programs in practical and efficient ways, but the examples he uses are wonderfully designed. This is a book I will keep within easy reach in my studio.”Chris Georgenes, Mudbubble LLC, animator and author of “How to Cheat in Flash CS3″
Book DescriptionFlash Designers: push Flash to the next level with After Effects robust toolset.* Add motion graphics and visual effects to your Flash projects* Fuse 3D depth into 2D animations* Prepare Flash animations for broadcast* Save development time in executing animations
Combine these two powerhouse applications to expand your multimedia horizons. Flash + After Effects gives the experienced Flash designer a working understanding of the After Effects toolset with professional techniques that raise the design bar for Web, broadcast, or CD/DVD delivery. The companion DVD contains project media that permit you to practice essential After Effects skills that include:* Working with video and the AE timeline* Using alpha channels for keying and enhancing interactivity* Putting vector animation to work with Text and Shape Layers, and animation presets* Creating 3D backgrounds with cameras and lights* Animating with Behaviors, Parenting, Expressions and the Puppet ToolYou also get a video primer, render and file optimization techniques, and publishing and streaming guidelines.
Combine two powerhouse applications to:* Add motion graphics and visual effects* Fuse 3D depth into 2D animations* Prepare Flash animations for broadcast* Save development time

new link:

http://rapidshare.com/files/105413871/Flash.plus.After.Effects.rar

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The Flash Anthology: Cool Effects and Practical ActionScript


Product DescriptionA practical and fun Flash book that shows readers over 60 practical techniques, solutions and cool effects to instantly use on their Website or project. The Flash Anthology makes an excellent task reference or it can be used for inspiration for future projects.
The book tackles the majority of the most common building blocks for real world Flash applications-as one reviewer described “it covers everything that Flash does best”. Topics covered include working with external data, debugging, animation, sound and video effects, flash forms and getting indexed by search engines. All the solutions are based on ActionScript, are completely customizable and come with suggested modifications. Examples are compatible with ActionScript 2 and Flash MX 2004.



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AdvancED Flash Interface Design (Advanced Design)



AdvancED Flash Interface Design (Advanced Design)friends of ED ISBN:1590595556 360 pages May 8, 2006 PDF 9 MbAs a competent Flash designer, youre probably comfortable with all of the basics that Flash has to offer. However, youve probably looked at some of the amazing Flash sites on the web and thought, “How’d they do that?” Well, youll find out in this book. Flash allows users to create some amazing interactive interfaces to interact with Rich Internet Applications, eLearning systems, and simple web sites. In this book, two of the most talented Flash designers in the world will show you how to use them effectively to create breathtaking visuals for your Flash web sites. You’ll also learn how to take advantage of Flash’s powerful built-in vector-based drawing tools. The authors discuss general background theory, such as site planning, color theory, and Information architecture. They reveal techniques using gradents, layers, lighting and shadowing, 3D objects, animation, and photo editing. Techniques are illustrated and the book concludes with a discussion of usability and final tweaks. There is also a tutorial on testing your work, and exporting and finally publishing it.




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Lynda.com Actionscript 3.0 Projects Game Development


Adobe Certified Instructor Todd Perkins makes ActionScript fun in ActionScript 3.0 Projects: Game Development . He explains the principles of game design and development, then shows how to overcome game-making challenges to create all kinds of games. Todd teaches developers how to deal with case sensitivity, create dynamically moving enemies, add event listeners, determine a win or loss in a game, and add additional features and artificial intelligence. Each set of tutorials covers how to build a game from scratch. Exercise files accompany the tutorials.
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The Essential Guide to Dreamweaver CS3 with CSS, Ajax, and PHP


Book DescriptionWith over 3 million users worldwide, Adobe’s Dreamweaver is the most popular web development software in the world, and it just took another step forward with CS3, the new version released in 2007.
Having come a long way from its humble beginnings as a simple web design tool, CS3 allows you to rapidly put together standards compliant web sites and dynamic web sites with server-side languages and Ajax, and much more. To complement this great new application, David Powers has written the ultimate guide to itThe Essential Guide to Dreamweaver CS3 teaches you everything you need to know about the application, from setting up your development environment environment to publishing your sites and applications on the web, and everything in between.
Takes you through your development environment set up
Covers everything you need to create both standards compliant web sutes, and dynamic web applications
Teaches several real world techniques using a series of step by step tutorials
What youll learn
How to set up your ideal development environment, using Mac OSX/Windows, Apache (and IIS on Windows,) Apache, MySQL, and phpMyAdmin
Creating standards compliant web sites using CS3’s XHTML and CSS features
Creating dynamic web applications using CS3’s PHP and Spry Ajax server behaviors
Building several real world web site functions, such as form validation, random quote generator, search function, user management/login pages, dynamic Ajax gallery, and much more.
Creating an interface design in Fireworks CS3 and importing it into Dreamweaver CS3.
How use Dreamweaver CS3’s XML functionality, to consume RSS feeds, and create Spry data sets
Using includes, templates and master detail pages.
How to publish your site after you’ve created it
Summary of Contents
Chapter 1: Dreamweaver CS3Your Creative Partner
Chapter 2: Building Dynamic Sites with Ajax and PHP
Chapter 3: Getting the Work Environment Ready
Chapter 4: Setting Up a PHP Site
Chapter 5: Adding a Touch of Style
Chapter 6: Creating a CSS Site Straight Out of the Box
Chapter 7: Building Site Navigation with the Spry Menu Bar
Chapter 8: Sprucing Up Content with Spry Widgets
Chapter 9: Building Online Forms and Validating Input
Chapter 10: Introducing the Basics of PHP
Chapter 11: Using PHP to Process a Form
Chapter 12: Working with PHP Includes and Templates
Chapter 13: Setting Up MySQL and phpMyAdmin
Chapter 14: Storing Records in a Database
Chapter 15: Controlling Access to Your Site
Chapter 16: Working with Multiple Tables
Chapter 17: Searching Records and Handling Dates
Chapter 18: Using XSLT to Display Live News Feeds and XML
Chapter 19: Using Spry to Display XML
Chapter 20: Getting the Best of Both Worlds with PHP and Spry
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