Download Links http://rapidshare.com/files/135773515/Cartoon_Smart_-_ActionScript_3_PayPal_Buttons.part1.rar http://rapidshare.com/files/135773514/Cartoon_Smart_-_ActionScript_3_PayPal_Buttons.part2.rar http://rapidshare.com/files/135773516/Cartoon_Smart_-_ActionScript_3_PayPal_Buttons.part3.rar | |
Saturday, August 9, 2008
Cartoon Smart ActionScript 3 PayPal Buttons
Posted by Rn@ At 9:00 PM
Thursday, August 7, 2008
Foundation ActionScript Animation: Making Things Move! (Foundation)
In this book Keith Peters guides us through some basic animation theory and then demystifies the math and physics behind creating realistic animation, looking at trigonometry, velocity and acceleration, and bouncing & friction.
This book will teach you how to use Flash ActionScript to move the objects in your movies, rather than letting Flash's tween engine do it for you. The benefit of this is smaller, more realistic, more dynamic interactive movies that seem to come alive on your screen. Almost all of the code featured in this book will work fine in either Flash MX 2004 or Flash 8, and with a few minor adjustments, most of it can even be applied to Flash MX.
Although the text covers many advanced math and physics concepts, making for very realistic motion, there's no need to worry, even if you're a relative newcomer to programming and the last math class you took was in high school (and even if you barely remember that!).
This book first covers everything you need to know to get started: the principles of animation, and the basics of ActionScript, trigonometry, and Flash rendering methods. You'll work your way slowly from using code to move a single object across the screen to creating complex systems that really push Flash's capabilities with topics covered including collision detection, particle attraction, and kinematics. The book concludes with looking at 3D animation techniques, including building a basic 3D engine, 3D lines, fills and solids, and matrix math.
Once you come to grips with the ideas presented here, you'll find yourself creating all manner of exciting animations and games!
http://rapidshare.de/files/36404064/1590595181.zip
Posted by Rn@ At 12:35 PM
Labels: Adobe Flash
ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)
ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include:
- Key features of ActionScript 3.0 and why it became an OOP language
- OOP characteristics, such as classes, abstraction, inheritance, and polymorphism
- The benefits of using design patterns
- Creational patterns, including Factory and Singleton patterns
- Structural patterns, including Decorator, Adapter, and Composite patterns
- Behavioral patterns, including Command, Observer, Strategy, and State patterns
- Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs
http://rapidshare.com/files/65431411/0596528469.zip
Posted by Rn@ At 12:31 PM
Labels: Adobe Flash, Adobe Flex
Foundation Actionscript 3.0 Animation: Making Things Move!
- All the ActionScript 3.0 (including math and trigonometry functions) and Flash rendering techniques you'll need to start animating with code
- Basic motion principles such as velocity, acceleration, friction, easing, and bouncing
- How to handle user interaction via the keyboard and mouse
- Advanced motion techniques such as springs, coordinate rotation, conservation of momentum, and forward and inverse kinematics
- All the basic 3D concepts you need to do 3D in Flash, from simple perspective to full 3D solids complete with backface culling and dynamic lighting
Summary of Contents
- PART ONE - ACTIONSCRIPTED ANIMATION BASICS
- Chapter 1 Basic Animation Concepts
- Chapter 2 Basics of ActionScript 3.0 for Animation
- Chapter 3 Trigonometry for Animation
- Chapter 4 Rendering Techniques
- PART TWO - BASIC MOTION
- Chapter 5 Velocity and Acceleration
- Chapter 6 Boundaries and Friction
- Chapter 7 User Interaction: Moving Objects Around
- PART THREE - ADVANCED MOTION
- Chapter 8 Easing and Springing
- Chapter 9 Collision Detection
- Chapter 10 Coordinate Rotation and Bouncing Off Angles
- Chapter 11 Billiard Ball Physics
- Chapter 12 Particle Attraction and Gravity
- Chapter 13 Forward Kinematics: Making Things Walk
- Chapter 14 Inverse Kinematics: Dragging and Reaching
- PART FOUR - 3D ANIMATION
- Chapter 15 3D Basics
- Chapter 16 3D Lines and Fills
- Chapter 17 Backface Culling and 3D Lighting
- PART FIVE - ADDITIONAL TECHNIQUES
- Chapter 18 Matrix Math
- Chapter 19 Tips and Tricks
http://rapidshare.com/files/33865429/1590597915.zip
Posted by Rn@ At 12:29 PM
Labels: Adobe Flash
Flash 8: The Missing Manual
This hands-on guide to today's hottest web design tool is aimed at non-developers, and it teaches you how to translate your ideas into great web content.
It begins with a solid primer on animation, which helps you get comfortable with the Flash interface. Once you have these basics under your belt, Flash 8: The Missing Manual moves on to advanced animations, including adding special effects and audio, video, and interactivity to your presentations. When you're really feeling steady, the book shows how to use a dollop of ActionScript to customize your content. It then teaches you how to publish your Flash creations for Web surfers everywhere to enjoy. Along the way, the book shows you good design principles and helps you avoid elements that can distract or annoy an audience.
Author Emily Vander Veer has more than a dozen books to her credit, including titles on Web design and scripting--most written for non-technical readers. Her background makes her the perfect author for a straightforward book on a complex subject. She takes Flash 8: The Missing Manual from the basics to the advanced, yet avoids a hasty jump into tough topics that can leave readers confused.
Not only will Flash 8: The Missing Manual help you turn a concept into unique, dynamic content, but it will continue to serve as a reference as you develop your web site.
http://rapidshare.de/files/16451311/0596101376.zip
Posted by Rn@ At 12:27 PM
Labels: Adobe Flash
ActionScript 3.0 Game Programming University (Paperback)
Posted by Rn@ At 11:58 AM
Labels: Adobe Flash
Foundation Flash Applications for Mobile Devices (Foundation)
Development times are slashed with Flash. The reward is a rapid and flexible workflow. Flash provides scalable vector graphics for any size screen size. Flash incorporates a variety of media formats, such as MP3, MIDI, JPG, and PNG. Flash is the perfect choice for wireless development given that device abilities can vary substantially.
This book is for anyone wishing to learn how to implement Flash applications on mobile devices, including Flash and J2ME. It discusses the pluses and minuses of this platform. But its focus is to show how Flash surpasses J2ME for a superior rich user experience.
http://rapidshare.com/files/12498698/1590595580.zip
Posted by Rn@ At 11:55 AM
Labels: Adobe Flash
Flash Animation for Teens (For Teens)
http://www.eazyupload.net/download/qRAFfxPf/1598632302.zip.htm
Posted by Rn@ At 11:45 AM
Labels: Adobe Flash
Creating a Web Site wih Flash
Face it: Poorly designed, static Web sites just don't cut it anymore. The Web (not to mention the technology surrounding it) has been around long enough, and people have grown accustomed enough to dealing with it, that folks want (and expect) a little razzle-dazzle when they go online. For just $12.99, this compact guide shows you how to deliver it! Whether your boss wants you to jazz up the company's Web site or you're burning the midnight oil trying to pull together some Web animations for a class project, this tightly focused, project-based guide shows you how to start creating Flash animations in an instant! Using big, bold full-color pictures and streamlined instructions, it covers just the need-to-know essentials that will get you animating with Flash: using the Flash authoring tool, creating and animating graphics, tweening, adding sound, and more.
http://rapidshare.com/files/56041042/0321321251.zip
Posted by Rn@ At 11:42 AM
Labels: Adobe Flash
LearnFlash.com Building Websites in Flash CS3 DVDR
In this video series, Flash guru Craig Campbell demonstrates how to create dynamic, interactive websites using Flash CS3 and ActionScript 3.
http://www.filefactory.com/file/219d89/n/LF_Flash_pm_txt
1.4 GB
Posted by Rn@ At 8:42 AM
Monday, August 4, 2008
Using the Flash Media Interactive Server Feature Explorer
The Flash Media Interactive Server Feature Explorer is a cross-platform desktop application built on Adobe AIR that we created to help you discover the rich and engaging interactive solutions in Flash and AIR enabled by Flash Media Interactive Server 3. This application hosts over 30 examples of streaming and multiway communication solutions, including basic server connection examples, complex video streaming, and authentication routines. You can also learn to build video messaging and VoIP solutions.
Install the AIR application and download the server-side assets (linked to below) that you can deploy with the free Flash Media Development Server. Every example contains the source MXML, ActionScript 3.0, and server-side ActionScript code you'll need to test out these solutions.
Here is how you set up the samples for the Flash Media Interactive Server Feature Explorer:
- Download and install Flash Media Development Server 3 or Flash Media Interactive Server 3. (These samples do not work with Flash Media Streaming Server 3.)
- Download and unzip the server-side code and video samples (linked to below) to the /applications folder of your Flash Media Interactive Server installation.
- Install the Flash Media Interactive Server Feature Explorer AIR application.
- Run the Flash Media Interactive Server Feature Explorer.
- Click Configure Servers at the top of the application window.
- Enter the Flash Media Server URI, administrator name, and password of your Flash Media Server.
- To test the multipoint publish example, enter the URL of a second Flash Media Server.
Requirements
To get the most out of this article, you'll need the following software and files:
Flash Media Development Server 3
Flash Media Interactive Server Feature Explorer
Server-side code and video samples:
fms_explorer_samples.zip (ZIP, 55 MB)
Posted by Rn@ At 10:50 PM
Labels: adobe Technologies
Photoshop Express adds new features
The peeps behind the Photoshop Express online image editor have been keeping busy, adding drag-and-drop upload, more printing and editing options, and more. According to Macworld,
A couple of the new updates use Adobe’s AIR technology. The Photoshop Express Uploader enables photo uploading from the desktop of any Internet-connected computer. AIR is also behind a feature that “bridges the real-time, dynamic capabilities of the Web with the computing power and data capabilities of the desktop computer,” according to Adobe.
Another handy feature is the ability to drag and drop photos directly from your photo application into Photoshop Express. Users can now also print photos through Shutterfly.
Dynamic slideshows can now have music created exclusively for Photoshop Express. For organizing, the addition of tags allows for easy viewing and searching by name, party, venue, subject and anything else you find useful.
A one-click Resize tool with presets for mobile, Web, e-mail or online Profiles is now available and you can now download photos from anyone’s public album and keep a collection of their favorites.
All of the new features are available immediately by logging into the Photoshop Express Web site.
Posted by Rn@ At 10:47 PM
Labels: Adobe Photoshop
Thursday, July 31, 2008
Adobe Photoshop Lightroom 2.0.481478
Perform nondestructive editing
Enjoy robust support for more than 150 camera raw formats, and experiment with confidence. Adjustments you make to images in Lightroom won't alter the original data, whether you're working on a JPEG, TIFF, DNG, or camera raw file.
Enjoy an elegant, uncluttered interface
Ease the learning curve and be productive quickly. Task-oriented modules whisk you through typical workflow tasks by putting just the tools you need at your fingertips.
Professional editing tools
Fine-tune your photographs with precise, easy-to-use tools for globally correcting white balance, exposure, tone curves, lens distortion, and color casts.
Photographer profiles
Get inspired by documentaries of well-known photographers in the Lightroom Design Center.
Lightroom/Photoshop Icelandic Adventure
Using the Lightroom, photographers uploaded, sorted, adjusted, and output their raw images while still working in the field.
Project Photoshop Lightroom tour
Adobe brought the Lightroom beta to 25 schools across the U.S. See the work that resulted from the tour.
Support languages
English, Deutch, French
Download from Rapidshare:
http://rapidshare.com/files/133568148/Adob...uild_481478.rar
Download from DepositFiles:
http://depositfiles.com/files/6879773
Posted by Rn@ At 1:22 PM
Labels: Adobe Photoshop
Wednesday, July 30, 2008
Photoshop CS3 Extended Video and 3D Bible
When you think of editing 3D images, if your first thought isn't Photoshop's filters, styles, and paint tools, think again. Now you can apply your Photoshop skills to 3D and video with Photoshop's new CS3 Extended and the in-depth instruction in this comprehensive guide. Want to create composites using 3D objects? Learn how to animate? Jazz up YouTube videos? From animation basics to blending video layers, this book has what you need to produce digital and 3D content like a pro.
*Get to know 3D formats, workspaces, and tools
*Create a 3D layer from a 2D image with Vanishing Point
*Position a 3D camera and zoom, pan, or change views
*Transform 3D objects with filters, blends, textures, and masks
*Import video into Photoshop and edit, trim, and extract
*Learn rotoscoping basics and how to animate
*Build sequences scene by scene with the Timeline editor
*Fine-tune alpha channels and add special effects
Posted by Rn@ At 6:04 PM
Labels: Adobe Photoshop
Photoshop Creative No.14
Photoshop Creative No.14 PDF | 100 Page Get started with Photoshop brushes How to load, adapt, create and use brushes in Photoshop. Paint like Cézanne Use the Smudge tool to create still life masterpieces. Silkscreen effects Use the Cutout filter to give your photos a silkscreen effect. Create a stone texture Use filters to turn a blank document into a realistic rocky texture. Change colours in photos Alter the hues of clothes without losing any vital shadow or highlight detail. Create fireworks Light up the sky of your night shots by adding some Photoshop fireworks. Paint from scratch Get a firm grip on controlling brushes and paint a great landscape to boot! Download links Rapidshare filefactory | |
Posted by Me@ At 1:52 AM
Labels: Adobe Photoshop